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Nintendo Villains by BrendanCorris

Because of the word limit, I am forced to get to the point. The picture is almost perfect. Every character is represented is an appropr...

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MAP 1. The Resort Town: Not surprisingly, this tropical, cartoony location is home to some fantastic beaches and urban settings. The area is themed around Super Mario Bros., Wario, Punch-Out!! and Game & Watch, and the enemies and power-ups there reflect this greatly. Modeled largely after Ilse Delfino, this is arguably the most horizontal of the maps, resembling a boardwalk. There are several pipes the player can use to reach the roofs, where most of the aerial enemies are found.

ENEMIES:

Goomba (Super Mario Bros.)
Giant Goomba (Super Mario Bros.)
Lion (Game & Watch)
Koopa Troopa (Red) (Super Mario Bros.)
Koopa Troopa (Green) (Super Mario Bros.)
Skele-Dactyl (Wario)
Mummy Werewolf (Wario)
Ninja Robins (Wario)
Glass Joe (Punch-Out!!)
Piranha Plant (Super Mario Bros.)
Boo (Super Mario Bros.)
Dry Bones (Super Mario Bros.)
Magnezone (Pokémon) (Guards Warp Door A)
Monochromon (Digimon) (Guards Warp Door B)

Map 2. The Animation Studio: The artistic side of fighting is bound to be embraced in this RPG-themed locale! Largely Pokémon-themed, this area has enemies from Pokémon, Fire Emblem, EarthBound and Xenoblade roaming the area. The horizontal section of the stage, the one at the very bottom, is the longest area on the map and looks like movie film. This is where the Pokémon appear. There are platforms that resemble storyboards above the main area, and they are each modeled after the three other franchises. Overall, though, it's almost like you're in your own animé!

ENEMIES

Machoke (Pokémon)
Murkrow (Pokémon)
Kecleon (Pokémon)
Magnezone (Pokémon)
Gurdurr (Pokémon)
Aegislash (Pokémon)
Devil Car (EarthBound)
Pig Soldier (EarthBound)
Starman (EarthBound)
Infantry (Fire Emblem)
Mechon (Xenoblade)
Bonkers (Kirby) (Guards Warp Door A)
Lion (Game & Watch) (Guards Warp Door B)

TO BE CONTINUED
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FOR BOTH CONSOLES


(Classic Mode)


In this mode, players go through stages, battling opponents until they reach Master Hand. Fifteen stage, twelve involving actual matches, one involving a random bonus challenge, one involving a stage boss, and the last battle is against Master Hand. Crazy Hand will join Master Hand in the middle of the fight on higher difficulties, which can be increased with Smash Coins.

On the higher difficulties, there is a twist. While Master Hand will become Master Core after enough damage is dealt, which has access to Master Giant, Master Beast, Master Edges, Master Shadow and Master Fortress, Crazy Hand can also become the dreaded Crazy Core! Crazy Core can become Crazy Armor, a large armored specter that attacks from all sides, Crazy Bird, an avian foe that attacks with darkness, Crazy Knight, a five-armed warrior that will throw opponents off the stage, and Crazy Horde, weaker Master Shadows that attack in droves. Once defeated, Crazy Core will become Crazy Fortress, a Master Fortress-like area that uses bottomless pits instead of danger zones and looks technological rather than organic. On 9.0, however............YOU FIGHT BOTH CORES!!!!


(All-Star Mode)


The same rules in the previous games apply here. Beat every character without getting KO'd. However, the order is different between versions. The handheld goes in alphabetical order, whereas the console version has this reversed.


(Stadium)


The modes and bonus stages introduced in the previous games return here, though Race to the Finish and Break the Targets are home console exclusives.


(Event Matches)


The same rules apply as all the other versions of this mode: fight opponent under set conditions. However, the amount of events are doubled in the home console version.


(Multiplayer Mode)


What would Smash Bros be without multiplayer? Nothing, that's what. Players can fight offline and online with up to ten players! Ten times the action, ten times the glory! Speaking of which, both For Fun and For Glory appear in this mode.


(Boss Battles)


In both versions of the game, there is a mode where you can face all of the stage bosses in random order. Much like in Classic Mode, both Fortresses combined are waiting at the end of each version. Different bosses appear in different consoles, so be prepared once you play through this mode.


HANDHELD CONSOLE EXCLUSIVES


(Smash Zone)


Lo and behold, what is essentially the new and improved Smash Run known as Smash Zone! In this mode, players can start on different maps and fight enemies from the many franchises represented in this game. Each map has a different theme to it, so expect different enemies to appear in different maps. The only exception to this is if a Warp Door is closeby, which will always be guarded by the strongest enemy on the map that the Warp Door leads to. After collecting stat upgrades for up to eight minutes, one final battle will decide which player will win!


HOME CONSOLE EXCLUSIVES


(Adventure Mode)


This is it. Possibly the best iteration of this mode yet. Here, it works similarly to Classic Mode on the 3DS, where players can choose where to go to next. On harder difficulties, more areas are open to the player, and options always get bigger once more characters are unlocked. The bigger and more non-linear the stage, the more options the players have when trying to reach the end, as each path in the franchise-specific areas are generally geared toward the specific playable characters from that series. Trophy Stands appear in this mode, so use them on enemies, as this is the only way you can get enemy and boss trophies in the home console version.


(Special Orders)


Special Orders makes a return, but with twists. Master Orders now includes five options to choose from instead of three like last time. As for Crazy Orders, the price to get in is now 2,000 Smash Coins, and for beating challenges that have a hammer next to them, players can use a hammer to pass challenges without having to do them. However, this can only be done once per attempt at Crazy Orders, so think wisely before doing anything.


OTHER THINGS


(Shop)


Here, players can shop for trophies, custom moves, equipment and, on rare occasions, CD's that would otherwise be hard to find. The higher the price, the rarer the purchased item will be. As higher difficulties are beaten, more trophies and equipment becomes available for purchase, so you'd better be good at the game, or you're going to go home empty-handed!


ONE MORE THING


Have fun!
PLAYABLE CHARACTER TROPHIES

Lilac: Lilac is an anthropomorphic dragon that had a daunting task ahead of her. She and her band of friends had to overcome the forces of Lord Brevon, an interstellar tyrant, and save her planet, Avalice, from an energy crisis. As a dragon, her species had an impact on the people of Avalice. I wonder what impact she'd have in Smash Bros.?

How to Unlock: Beat Classic Mode as Lilac on any difficulty.

Lilac Alt 1.: Lilac's Up Special, Dragon Rush, lets her spin really fast upward, hurting anyone in her way. She can bounce off of walls using this attack, so be careful one doesn't mess up a recovery. Her Side Special, Cyclone, has her hitting opponents hard with her long purple hair. There's a sweet spot at the edge of this attack, perfect for critical hits!

How to Unlock: Beat Adventure Mode as Lilac on any difficulty.

Lilac Alt. 2.: Lilac's Neutral Special, Energy Block, was originally used by Milla. The block can be thrown at enemies, and each one has serious knockback. As for her Down Special, that would Motorcycle Charge, letting Lilac borrow Carol's motorcycle to charge through enemies. It seems like every friend of Lilac helped her get ready for Smash Bros., huh?

How to Unlock: Purchase at the Shop after beating Adventure Mode.

FINAL SMASH TROPHIES

Dragon Blast: Lilac's Final Smash is a cinematic one, as a blue Syntax is summoned that transports a fighter in front of Lilac to a dark hallway, where a giant dragon awaits. The dragon then fires a potent laser, sending the helpless opponent flying. Be careful, for despite the tentacles, the trigger for this move has a short-range.

ASSIST TROPHY

Spade: Spade is the best ninja in the Red Scarves, a criminal organization that Carol and Lilac once worked for. In Smash Bros, he'll use his collection of playing cards as projectiles, hitting opponents multiple times, with the last card always doing the most damage. Getting close to Spade is a bad idea, as he's also a powerful close-range fighter!

OTHER TROPHIES

Carol: Carol Tea, or simply Carol, is Lilac's wildcat best friend and sidekick. She can use a motorcycle to make herself more mobile. Carol even has a mechanism that makes the vehicle amphibious! Carol and Lilac trust each other a lot. Carol even went so far as to lend Lilac her motorcycle for Smash Bros.!

Lord Brevon: The repulsive tyrant, Lord Brevon, is responsible for countless atrocities throughout the universe, having ruined the lives of many planets' inhabitants. Starting a conflict between Shuigang, Shang Mu and Shang Tu, he seeks the Kingdom Stone, a jewel filled with enough energy to make his army unstoppable.

Milla: The adorable basset hound named Milla is one of Lilac's newer friends. Milla isn't much of a fighter, but she has occasionally aided Lilac and Carol in other ways, such as leaving health pickups during boss battles. Milla can also use a mysterious green energy to create blocks, something she taught Lilac how to do for Smash Bros.!

Syntax: This floating green robot was created to be one of Lord Brevon's minions, informing him on statistics and current events. It can also let Lord Brevon talk to his troops from afar. Syntax can also connect to various machines, giving it offensive capabilities. It makes cameos in the Final Dreadnought stage, monitoring the fighters' progress.

Torque: Torque is one of many aliens that are a part of the Chasers, who fight for justice across the universe. On the dying breath of his commanding officer, Torque swore that he would bring Lord Brevon's reign of terror to an end. When Milla, Carol and Lilac got involved, Torque had much more to worry about once they became his friends.

Serpentine: General Serpentine is the mad enforcer of Lord Brevon. Serpentine often goes to great lengths to destroy his targets, from piloting mechs to ambushes. This trigger-happy troublemaker is good with lasers, and many an unlucky player was forced into a combo of laser blasts on several occasions. He makes more than just a cameo in the Final Dreadnought stage...

Shellduck Torque: When Lilac and Carol first met Torque, this was the disguise that he used. Not wanting his presence to be known to the outside world, Torque chose to continue concealing his alien self and retained his costume whenever in a public place. Also of note is the durability of his shell. Perhaps Torque should wear this in combat, too.

How to Unlock: Clear All-Star Mode as Lilac on Hard.

Mutant Serpentine: After a mysterious chemical enters Serpentine, he attacks Lilac as she traverses Final Dreadnought Round 2. True to form, this large, mutated version of Serpentine is the stage boss of Final Dreadnought, which appears on handheld consoles. He appears when Lord Brevon appears on the big monitor in the background. Defeating Mutant Serpentine lets players become invulnerable for a short time, letting players hear the iconic invincibility theme from Freedom Planet!

The Magister: The head of government affairs in Shang Tu. The Magister is a very serious leader who wishes the best for his people. However, if it seems like someone is deceiving him, then prison will be that person's fate. Regardless of this, the Magister is largely a peacekeeper, wanting to avoid war at all costs.

Mutant Milla: Only someone as black-hearted as Lord Brevon and his minions would be morally depraved enough to hurt a gentle soul like Milla. However, turning her into a mutated follower of his was an all-time low. Forced to combat Carol and Lilac, Milla's defeat would anger her friends. Lord Brevon was certainly asking for it then...

General Gong & Neera: The Magister often relies on General Gong and Neera to help maintain harmony throughout Shang Tu. General Gong is the large, smelly and kind general who commands the Magister's army. Neera, on the other hand, focuses her energy on law enforcement, and she isn't nearly as nice to Lilac and company as Gong is.

Prince Dail: The brother of Spade and the heir to the throne of Shuigang. After his father was murdered by Lord Brevon, he was brainwashed by the aforementioned tyrant into becoming a puppet ruler. He would allow Lord Brevon to have more influence on Avalice and an effective tool to get the three cities to go to war.

Mayor Zao: The short mayor of Shang Mu. Zao's true concern lies with politics and his position within Shang Mu's political hierarchy. Narcissistic to a fault, he cares mostly about himself. Despite this, he's not blind to reason and is hospitable to those who get on his good side, often treating them to dinner.

Robot Trooper: These troops are the infantry of Lord Brevon's army. Highly durable and surprisingly fast, they appear in Smash Zone and Adventure Mode as enemies. Shooting a projectile in their one big eye will do twice the damage, and finishing them off this way will yield twice the reward.

How to Unlock: Toss a Trophy Stand at a Robot Trooper in Adventure Mode.
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Ty: As a tasmanian tiger, Ty's species isn't exactly what one would call a common sight in Australia, which often has evil forces trying to take it over. Thankfully, Ty has two really useful boomerangs to help him on his many adventures. In Smash Bros., Ty makes proficient use of these two weapons in combat.

How to Unlock: Beat Classic Mode as Ty on any difficulty.

Ty Alt. 1.: Ty's Neutral Special, Boomerang Throw, is exactly as it sounds. However, when customized, the usual two might become one mighty toss or four weaker ones! Ty's Up Special, Boomerang Copter, lets him twirl the two boomerangs like a gunslinger, letting him ascend. It can't hurt opponents, but it covers great recovery distance.

How to Unlock: Beat Adventure Mode as Ty on any difficulty.

Ty Alt. 2.: Ty's Side Special, Bite Attack, lets Ty bite opponents. Sadly, it's useless for recoveries unless there are opponents nearby. Ty's Down Special, Mushroom Counter, is exclusive to Smash Bros. but based on the teleportation mushrooms from Ty's first game. Anyone who hits Ty will not only be damaged, but Ty will trade places with opponents who attacked at a distance. One must be strategic when using this move...

How to Unlock: Purchase at the Shop after completing Adventure Mode.

FINAL SMASH TROPHIES

Bunyip Vehicle: In the second Ty game, Ty could use mechs called Bunyips to get extra fighting power in battle. in Smash Bros., Ty can summon one to attack opponents with, using powerful punches and stomp attacks to send fighters flying! Also, the more the mech is damaged, the shorter the Final Smash will last, so be careful.

ASSIST TROPHIES

Fluffy: Fluffy is a red lizard with a mission: follow Boss Cass' orders. As an Assist Trophy, she'll ride a Bunyip mech and attack any opponent closest to her. Be careful, though, as she can be KO'd if enough force is used. Any attack too light will simply do nothing. That is, unless a player is getting her attention. THEN that would be something.

How to Unlock: Get 2050 ft. or more in Home-Run Contest as Ty.

OTHER TROPHIES

Boss Cass: This big bad bird has caused a lot of grief for the denizens of Australia, having sought a way to rid the globe of all warm-blooded creatures for replacing his dinosaur ancestors as the top animals in the food chain. You know, someone should tell him that birds are warm-blooded. Maybe then he might take a desk job somewhere in Milwaukee.

Julius: The inventive koala named Julius is the brains behind many unique contraptions that Ty has used over his many adventures. From the Chronorang to the Multirang, Julius has equipped Ty with countless weapons to assist him with, and has even offered some friendly advice from time to time.

Crikey: This cybernetically-enhanced shark was one of Cass' monstrous minions tasked with finding one of the mystical talismans, which would open a way to the Dreamtime where Ty's parents were being imprisoned in. Ty needed to use oxygen tanks and Flamarangs to defeat this fearsome fish.

Ranger Ken: If there's one person more completely devoted to the great outdoors than most, that would be Ranger Ken. This Tasmanian Devil is always trying to help the local wildlife, but often calls for Ty's services when the situation gets too dodgy. Usually, a Thunder Egg would be Ty's reward.

Sly: As far as dark counterparts go, Sly is one of the more mysterious ones. Having been tricked into working for Boss Cass, Sly often kept himself hidden until he ambushed Ty in Lyre Lyre Pants on Fire, where he and Ty duked it out in a fight to the finsh! Thankfully, he later helped Ty defeat his old boss with his Doomerang, a remote-controlled boomerang!

Shiela: Ty's dingo girlfriend. Whenever she needs help, she can always count on her "possum" to give her a helping hand. Sometimes the damsel-in-distress, she also quite capable of doing a lot a heroic feats as well. One example is that she used a Bunyip mech to fight alongside Ty during his second adventure.

Frill Lizard: In Ty's adventures, the Frill Lizards were often the one type of enemy that would show up the most, and they were fairly weak. In Smash Bros., they appear in Smash Zone and Adventure Mode as slighty durable enemies. They have a deadly right hook, and can attack with a flurry of punches. Also, their frills make light projectiles, like lasers, bounce back and hurt fighters!

How to Unlock: Toss a Trophy Stand at a Frill Lizard in Adventure Mode.

Moray: Moray is a cockatoo with a lot of interesting things to say. He appears in the Rainbow Cliffs stage, which is exclusive to home consoles, where he'll comment on the fighters. If Ty is on the scene, he'll give him advice about his opponents. All Ty needs to do is use his up taunt to make this happen!

Larry the Lyrebird: Lyrebirds can mimic many different sounds, and Larry can come up with just as many lies, as his species would help indicate. As a lackey of Boss Cass, he had been tasked with luring Ty into several dangerous traps, all of which Ty could find a safe way around. It's thanks to Larry that Ty and Sly were able to fight for the first time...

Rex: There's no better swimmer out there than Rex, a platypus who works as both a swimming instructor and a lifeguard. Thanks to Rex, Ty was able to learn how to swim and use the Aquarangs to his advantage. You could say that Rex was pivotal to Ty's successes as a hero, especially during Ty's first adventure.

Bluetongue Lizard: Unlike the more feeble Frill Lizards, Bluetongue Lizards often needed many more hits with a boomerang to take down. Often acting as the muscle in Boss Cass' army, they are called upon whenever some heavy-duty work is needed to complete a specific goal, like finding the talismans, for instance.

Bunyip Elder: This elderly bunyip is a wise old sage, and is the one who informed Ty about the incident involving his family a long time ago. The Bunyip Elder would often praise Ty for the progress that he was making during his first adventure, and would call for Ty's assistance when an evil force invaded his home...

Wombat: These marsupial miscreants tended to get in Ty's way during his first adventure. Sometimes, Ty would even have to fight some of them. However, when the situation called for it, some wombats would challenge Ty to several different races, with a Thunder Egg acting as the award for the winner!

Bilby: In certain places, an entire family of five bilbies would need some rescuing. If all five bilbies in an area are found, then Ty is given a Thunder Egg for his troubles. The one here, a small bilby boy, also acted as a friend of Ty who appeared during the intro cutscene to the first game.
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PLAYABLE CHARACTER TROPHIES

Alex Roivas: Alexandra Roivas is the last of the Roivas family line. Upon hearing that her grandfather was murdered, she rushed to her grandfather's mansion to find answers, getting her involved in an age-old mission. Tasked with discovering the secrets of The Tome of Eternal Darkness, Alex seeks to avenge her grandfather's death and stop the Ancients' schemes once and for all.

How to Unlock: Beat Classic Mode as Alex Roivas on any difficulty.

Alex Roivas Alt 1.: Alex relies heavily on magic attacks in battle, most of which take time to charge up but are powerful nonetheless. Take Alex's Side Special, Magic Attack, for an example. It's affected by whatever alignment the spell was and is strong enough to send fighters flying once fully charged. To change alignment, use Alex's Neutral Special, Alignment Change. Remember this: green = shield lasts longer, blue = Alex moves faster, red = normal attacks are stronger, purple = special attacks are stronger.

How to Unlock: Beat Adventure Mode as Alex Roivas on any difficulty.

Alex Roivas Alt 2.: Alex Roivas relies on her gladius, a Roman sword, for many of her techniques. Her alignments are also shown by what color the enchanted weapon is. Alex uses this Gladius as her Up Special, Gladius Toss, which involves her throwing her gladius upward and slashing anyone above her. She will then teleport to its location, albeit in a vulnerable state. Alex's Down Special, Barrier, lets her project a barrier of varied alignments, which damages enemy fighters and temporarily decreases their stats upon contact.

How to Unlock: Purchase at the Shop after beating Adventure Mode.

FINAL SMASH TROPHIES

Insanity Effect: Alex Roivas' Final Smash is arguably the most unique. Visual distortions and random status ailments are plentiful during this Final Smash, ranging from shrinking to being frozen solid. While this makes opponents easier to KO, Alex is just as vulnerable as she was beforehand. Should Alex be KO'd while the Final Smash is active, however, she'll respawn with zero percent damage and no lost life, ending the Final Smash early. Wait. But didn't she get KO'd?! THIS CANT BE HAPPENING!!!!

How to Unlock: Beat All-Star Mode with Alex Roivas on any difficulty.

ASSIST TROPHIES

Trapper: Trappers, regardless of their alignment, would send unsuspecting people to the Trapper Dimension, where smart players could get a chance to refill their sanity, magic and health bars to maximum. In Smash Bros, the Chattur'gha variety appear as Assist Trophies. Instead of pocket dimensions, they'll teleport fighters off the main platform. The higher the damage percentage, the longer the distance will be! They're harmless enemies in Adventure Mode, but will teleport fighters to another map if encountered in Smash Zone.

How to Unlock: Toss a Trophy Stand at a Trapper in Adventure Mode.

OTHER TROPHIES

Edward Roivas: The deceased grandfather of Alex Roivas. Edward was responsible for raising Alex after the death of her parents. His death was what served as the primary force behind Alex's motivations for coming to his mansion home, which had been in the family for generations. Before dying, he left behind a great puzzle for his granddaughter to solve...

The Tome of Eternal Darkness: The accursed book called the Tome of Eternal Darkness holds many secrets. Before dying, Edward Roivas scattered several of its pages across his mansion so that the Liche wouldn't get its hands on its secrets. From Pious Augustus to Alex Roivas, everyone who ever owned the book is listed within its contents, along with several magickal spells.

How to Unlock: Play through all of the maps in Smash Zone as Alex Roivas.

Karim: The man named Karim once fell madly in love with a young woman. However, she'd only be with him if an artifact were brought to her. And so, Karim ventured into the Forbidden City, where powerful monsters guarded the remaining artifacts. Upon finding one of them, he was forced to become its guardian at the cost of his life.

Chattur'gha: If anyone was up for lobster bisque before, they might want to reconsider trying to make him into it. As the Great Being of Matter, Chattur'gha is all about raw power and brutality, with his claws doubling as mouths. He and his magic represent strength and the players physical health. It seems that Chattur'gha lets Pious do most of the scheming for him, as he is more oblivious to what's going on around him. Regardless of that fact, nothing would please him more than to end humanity's existence, preferably in a brutal manner.

Ulyaoth: The Master of the Planes, Ulyaoth, is the well-spoken lord of magic, having complete mastery over it. His magic specializes in restoring magic to the player, which can also be done by physically moving around. He plans to enslave humanity and experiment on them. Often a logical thinker, Ulyaoth's plans are as intricate as his spells. That is to say, only a genius could outsmart him. Or maybe someone insane...

Xel'lotath: The Goddess of Insanity. Her magic may cure people of madness, but as her title implies, Xel'lotath is absolutely crazy, and so are her minions! To let this madwoman achieve her goals would end in the repetitive slaughter of everyone and everything, which includes her own monsters! Couple this with her near infinite knowledge, and she may as well be the most dangerous Ancient unless Chattur'gha is around to stop her. Oh, and did I mention that she has two voices? Creepy.

Mantorok: Deep within a Cambodian temple lies Mantorok, the hideous Keeper of the Ancients. Trapped there by Pious Augustus, Mantorok has tasked many people with stopping his rival Ancients from ending the world, if only for his personal benefit. Quite the chessmaster, his plans are more deeply-planned than most think. For all I know, he could've planned everything from day one...

Pious Augustus: A Roman centurion with a mission to complete, he and his men were sent to the Middle East to search for an artifact for the Emperor. Once he found himself in the Forbidden City, Pious marched onward until he found three special artifacts. His choice determined which Ancient the player would have to stop. As for Pious, he became...

The Liche: While he still goes by Pious Augustus, the Liche is now one of his other names, and it's one that should be feared above all the others. As a sentient corpse, the Liche serves whoever he chose in The Chosen One chapter. The Liche is responsible for many terrible things, often having a hand in the deaths of those who owned the Tome of Eternal Darkness, including Edward Roivas! The Liche can assume many different identities, including Alex's aforementioned grandfather...

Zombie: Zombies are the most common monster faced in Eternal Darkness. They come in four different varieties, the weakest being the Mantorok Zombies. Speaking of which, Mantorok Zombies appear in Smash Zone and Adventure Mode as enemies. Lost limbs leave stat boosts behind. Be careful, though, as they are relatively tough for slow mobile corpses.

How to Unlock: Toss a Trophy Stand at a Zombie in Adventure Mode.

Horror: These three-headed (or three-eyed) giants are not to be trifled with up close. Not only that, but they can shock fighters with electricity! Their claws can also cut through metal! In Smash Zone and Adventure Mode, the Ulyaoth variety appear as enemies. Defeating them while they're lying down on the ground will heal fighters, so this time, it's a good thing to kick them while they're down.

How to Unlock: Toss a Trophy Stand at a Horror in Adventure Mode.

Maximilian Roivas: An ancestor of Alex Roivas who was one of many who had resided in the Roivas mansion in the past. When Maximilian discovered that monsters had hijacked some his servants' bodies, it led to the discovery of an underground city filled with monsters. His attempts to warn people of this led to him being sent to an asylum for the rest of his life. In the Tome of Eternal Darkness, players could see some of Maximilian's autopsy reports on various monsters, sometimes with commentary from the man himself!

Xel'lotath Black Guardian: In the Oublie Cathedral, the monks there lure people seeking the Hand of Jude, a fraudulent relic, to their doom. The Xel'lotath Guardian, ordered to protect Chattur'gha's essence, the Claw of Chattur'gha, was their method of executing those unfortunate souls. In the Oublie Cathedral stage, it acts as the Stage Boss, attacking with Xel'lotath magick. Projectile attacks do more damage than close quarters combat, so hit it from a distance. The fighter who defeated it will be completely healed, so when it appears, ATTACK!

How to Unlock: Toss a Trophy Stand at the Xel'lotath Black Guardian in Adventure Mode.

Chattur'gha Black Guardian: During the Battle of the Somme, one of WWI's most violent battles, a certain reporter had the displeasure of meeting this freakish creature. Tasked with guarding the Veil of Ulyaoth, Ulyaoth's essence, it was certainly no pushover. In the Oublie Cathedral stage, it acts as a hazard, firing energy balls toward the far left of the stage with its claws.

Ulyaoth Black Guardian: Many injured troops were fed to this monstrosity in the first World War. Hidden within Oublie Cathedral, it protected the Sigil of Xel'lotath, Xel'lotath's essence. In the Oublie Cathedral stage, all of the Black Guardian types have a chance of appearing from a hole at the far right of the stage. Once it appears, anyone too close to the Ulyaoth Black Guardian will be stepped on, doing major damage!

Guardian: The Guardians, also known as Lesser Guardians, appear in three varieties, one for each villainous Ancient. In this case, this trophy is the Chattur'gha Guardian. It could become a ball of red light that could hurt people with a shockwave if they got too close, and was vulnerable when casting spells. Maximilian Roivas clearly had his hands full when dealing with this monster.

Gatekeeper: This vile demon gets its name from the fact that it can summon monsters. Oh wait. There's more! Hiding behind large wings for defense, they could sting people with their sharp tails, which paralyzes the victim for a short time. They often leave mist of their alignment on the ground when they show up. The one appearing as a trophy is the Ulyaoth Gatekeeper, which has no legs and looks very fish-like.

Vampire: Edward Roivas faced one of these fearsome creatures in his youth, when he first acquired the Tome of Eternal Darkness. There was nowhere to run, as the Vampire could go through closed doors and walls. It could also do what got the Vampire its name, turning any victim into an undead puppet shortly afterward. The Xel'lotath Vampire, represented here, was especially hideous!

Bonethief: You ever wonder what would happen if someone could control your body? Well, wonder no more, because once a Bonethief hijacks someone's body, its game over in a very permanent way. These fast monsters could be taken down with a blow to the head, but Xel'lotath Bonethieves, which this trophy represents, had no heads. Players had to take those Bonethieves out the old-fashioned way!

Anthony: Told to deliver a special scroll to Charlemagne the Frank, this young delivery boy chose to warn Charlemagne about a possile assassination attempt once he learned of the scroll's contents. As he progressed, the spell scroll that blasted him eventually left him as a zombie. It would take until the years of the Inquisition for Anthony's suffering to be over.

Michael Edwards: A Canadian industrial firefighter and one of the final holders of the Tome of Eternal Darkness. He and his team were supposed to extinguish an oil fire with explosives. Luck wasn't on Michael's side, however, and he fell into the Forbidden City. With a combination of magick and explosives, Michael Edwards destroyed the Forbidden City. If players were able to find three important objects, Michael could also find Alex's enchanted gladius!

Paul Luther: A monk on a pilgrimage to the Oublie Cathedral to see the legendary Hand of Jude. Upon finding the body of another monk, Paul was not allowed to leave the cathedral. What would follow resulted in the revelation that the Hand of Jude was a lie and that the cathedral was run by demons. Sadly for Paul, he wasn't able to expose the corruption within Oublie Cathedral. The Black Guardians saw to that...

TO BE CONTINUED

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The One You Least Expect
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MAP 1. The Resort Town: Not surprisingly, this tropical, cartoony location is home to some fantastic beaches and urban settings. The area is themed around Super Mario Bros., Wario, Punch-Out!! and Game & Watch, and the enemies and power-ups there reflect this greatly. Modeled largely after Ilse Delfino, this is arguably the most horizontal of the maps, resembling a boardwalk. There are several pipes the player can use to reach the roofs, where most of the aerial enemies are found.

ENEMIES:

Goomba (Super Mario Bros.)
Giant Goomba (Super Mario Bros.)
Lion (Game & Watch)
Koopa Troopa (Red) (Super Mario Bros.)
Koopa Troopa (Green) (Super Mario Bros.)
Skele-Dactyl (Wario)
Mummy Werewolf (Wario)
Ninja Robins (Wario)
Glass Joe (Punch-Out!!)
Piranha Plant (Super Mario Bros.)
Boo (Super Mario Bros.)
Dry Bones (Super Mario Bros.)
Magnezone (Pokémon) (Guards Warp Door A)
Monochromon (Digimon) (Guards Warp Door B)

Map 2. The Animation Studio: The artistic side of fighting is bound to be embraced in this RPG-themed locale! Largely Pokémon-themed, this area has enemies from Pokémon, Fire Emblem, EarthBound and Xenoblade roaming the area. The horizontal section of the stage, the one at the very bottom, is the longest area on the map and looks like movie film. This is where the Pokémon appear. There are platforms that resemble storyboards above the main area, and they are each modeled after the three other franchises. Overall, though, it's almost like you're in your own animé!

ENEMIES

Machoke (Pokémon)
Murkrow (Pokémon)
Kecleon (Pokémon)
Magnezone (Pokémon)
Gurdurr (Pokémon)
Aegislash (Pokémon)
Devil Car (EarthBound)
Pig Soldier (EarthBound)
Starman (EarthBound)
Infantry (Fire Emblem)
Mechon (Xenoblade)
Bonkers (Kirby) (Guards Warp Door A)
Lion (Game & Watch) (Guards Warp Door B)

TO BE CONTINUED

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:iconallamericanchic:
allamericanchic Featured By Owner Jan 19, 2015
Thank u so much for the watch! It makes me happy! :D 
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:iconneonblobfish:
NeonBlobfish Featured By Owner Jan 19, 2015
No problem. :D
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:icondrchrisman:
DrChrisman Featured By Owner Jan 18, 2015  Hobbyist Traditional Artist
Thanks for the Fav:D
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:iconneonblobfish:
NeonBlobfish Featured By Owner Jan 18, 2015
No problem.
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:icondrchrisman:
DrChrisman Featured By Owner Jan 18, 2015  Hobbyist Traditional Artist
Please check out my gallery for more:D     
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:iconkillerspy49:
KillerSpy49 Featured By Owner Edited Jan 17, 2015
Hi thank you for watching me though i don't really have anything here i'm just a watcher. :)
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:iconneonblobfish:
NeonBlobfish Featured By Owner Jan 18, 2015
You're quite welcome.
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:iconxxxjohnnythefoxxxx:
xXxJohnnytheFoxxXx Featured By Owner Jan 13, 2015
Thanks for the watch.
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:iconneonblobfish:
NeonBlobfish Featured By Owner Jan 13, 2015
No problem.
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