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Nintendo Villains by BrendanCorris

Because of the word limit, I am forced to get to the point. The picture is almost perfect. Every character is represented is an appropr...

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This journal concerns a heavily debated topic in the Digimon fandom. It's one that has haunted it for years, especially since we only ever saw one of them in the anime, and that was through strange circumstances. Who and what are the Mega levels of Gomamon and Salamon? To finally settle the debate, I will talking in detail about why the Mega levels are the way they are. Granted, this feels like I'm beating a dead horse, given that the second Digimon Adventure tri movie, Determination, and the newly-released Digivices answers some of these questions, but that's beside the point. And, considering this, let's also look at why one form is preferred over the other one by Namco Bandai and Toei.

GOMAMON: PLESIOMON VS. VIKEMON

Let's start with the one that's been the most confusing. Admittedly, Gomamon can become both, but this is Joe Kido's Gomamon, not just any old Gomamon. Here are the details of both:

PLESIOMON: Plesiomon is based on two things: the Loch Ness Monster, a Scottish cryptid that resides in Loch Ness, and the plesiosaur, an aquatic reptile known for its long neck and carnivorous appetite. If one looked at Plesiomon, one can already see connections with Gomamon. There are both aesthetic and geographic connections. Aesthetically, Gomamon and Plesiomon have a lot in common. Both are primarily colored white, both have reddish-orange hair on parts of their bodies, and both have bluish-purple stripes. Plesiomon fits the bill as a Warp-Digivolution perfectly in that regard. Geographically, seals either live or once lived in the same location as Nessie (or at the very least, lived in the same country). In particular, they also lived in Ireland, creating the selkie myth, which is a topic for another journal. Going back to the topic of aesthetics, Plesiomon is much like MetalGarurumon and WarGreymon; they reference the Rookie level they came from in some manner. For instance, MetalGarurumon has Gabumon's stomach pattern, and WarGreymon's armor is colored similarly to Agumon. Also, there was a game released awhile back that had Plesiomon as Gomamon's Mega level, but more on that later.

VIKEMON: Vikemon is based on, well, vikings. More specifically, Vikemon is based on berserkers, wild warriors known for their brutality that would wear the skin of animals, like wolves and bears, which is where they get their name from (serk means skin). Originally conceived as a Mega level for Shakkoumon, Armadillomon's Ultimate level, Vikemon managed to be seen as a Mega level for Gomamon sometime after the viking Digimon's conception. As one may have guessed, there are aesthetic similarities to Gomamon here. However, there were also similarities to Ikkakumon and Zudomon as well. In that regard, Vikemon is much like Phoenixmon and Seraphimon; they reference every previous form before that one. Examples would be how Seraphimon, like Patamon, has wings on his head and, like Angemon and MagnaAngemon, is an angel, or how Phoenixmon, like Garudamon, Birdramon and Biyomon, has a plated head, an emphasis on fire, and a ring-like object on their legs respectively. In this regard, Vikemon has blunt weapons, referencing Zudomon, an Ikkakumon-like face and, by extension, an emphasis on seals and seal-like animals, referencing Gomamon. The mammalian traits are never lost and appearance-wise, the forms flow into each other in an almost natural way. Geographically, Vikings were dispersed over a wide area, as they were primarily militant sailors. They found themselves all over Europe and some parts of North America, like Greenland, which was named to trick people into avoiding the more hospitable Iceland. And yes, they even invaded Scotland.

AND THE WINNER IS...

VIKEMON

While Plesiomon looks more like Gomamon aesthetically, Vikemon surpasses Plesiomon in this and every other category. Also, while Plesiomon did appear in games as Gomamon's Mega level, this never happened in the anime or its movies, giving the creators a reason to replace Plesiomon, who only ever appeared in the anime continuity in an obscure video game or two. Because of the obscurity of the product Plesiomon appeared in, the many connections to Gomamon and because of Vikemon's prominence compared to Plesiomon, Vikemon is the obvious winner and the obvious choice for Namco Bandai and Toei to make.

SALAMON: MAGNAANGEMON VS. OPHANIMON

This part isn't so much confusing as it is controversial. Salamon is a Digimon known for its strange Digivolution lines. A dog that turns into three different cat Digimon? Strange. A dog that becomes a white cat and then a female angel? Stranger. A dog that transforms into a cat that becomes an angel that becomes A DRAGON?! That's the strangest, most random concept ever! And yet, Magnadramon is rivaled by Ophanimon in terms of prominence especially in recent years. Now, onto the details:

MAGNADRAMON: Magnadramon is based on Dragon of the South Sea in Chinese legend. As if Salamon's Digivolution line wasn't chaotic enough, all things considered. Aesthetically, Salamon and Gatomon referenced by its equally dog and cat-like face. It's long like a dog's, but all of its minor details make it look more feline. And, of course, there are the angel wings that are associated with Angewomon. However, to make sense of this Digivolution, we need to look at Salamon as a character. She is very chaotic at first, unsure of what side she feels that she is on as she both works for Myotismon and is intrigued by Kari. Eventually, she does truly side with good, but her unsteady alliance with Myotismon is embodied by her Digivolution line. In that regard, Magnadramon is not unlike the product of organized chaos.  Despite holiness being prominent in the Gatomon side of Salamon's Digivolution line, the forms are large random and barely have anything to do with each other, making an orderly yet equally chaotic transition occur.

OPHANIMON: Ophanimon is based on the Ophanim, also called Wheels and Thrones in the Christian angelic heirarchy. The name Ophanim is actually of Islamic origin, funnily enough. In any case, the random transitions stop with Ophanimon, as the angel part of the Digivolution line takes center stage. Ophanimon subtly references Gatomon and Salamon, much references Angewomon much more. In the case Salamon, the Digimon is at a crossroads. With Ophanimon in mind, Salamon will go in these directions:

Salamon, Gatomon, Angewomon, Ophanimon (Good)

Salamon, Mikemon, Beastmon, Minervamon (Neutral)

Salamon, BlackGatomon, LadyDevimon, Lilithmon (Evil)

All of Salamon's forms are chaotic, but then settle into a legendary being of some kind. This creates something orderly for Salamon's Digivolution line to follow, something that Magnadramon has going against it.

AND THE WINNER IS...

MAGNADRAMON

Magnadramon fits better with Kari's Salamon because of her overall character's history. The randomness just fits in better than the more orderly Ophanimon. Also, there is the third Digimon movie, where Gatomon Warp-Digivolves to Magnadramon. However, Ophanimon seemingly replaced Magnadramon in Digimon Adventure PSP. This doesn't mean much, though, as the anime had more precedence than the game did. Despite this, I feel that the only reason why Magnadramon is still relevant is because of the movie. Had it not been made, then Ophanimon would most likely take center stage. The winner is Magnadramon nonetheless.
Will the real HewyToonmore please stand up? Please stand up. Please stand up.
Can you give me the gist of what your resolutions will be?
Merry Christmas, everyone!
Ladies and gentleman, welcome to a new series called "Villain Analysis", where I analyze villains from various media and give a lecture on why they do and/or don't make such effective villains in the series or stories they appear in. The order of the categories will be this: History in Franchise, Design, Personality, Actions, Backstory, Symbolism and Summary. In any case, here is the first entry: the Shadows from the Nightmare Ned PC game.

HISTORY IN FRANCHISE

Back in the 90's, Walt Disney Interactive released several PC games. Most of them were either adaptations of classic movies or spin-offs of them, such as Villains' Revenge and Hades' Challenge. There was one, however, that was an original idea. The idea was Nightmare Ned, a game about a boy overcoming his greatest fears and nightmares. The game begins when Ned comes home from school to find his parents and sister missing, at which point he stays up late eating sweets and playing video games. It wasn't until a storm arrived that made Ned want to go to his room and fall asleep. But he wasn't alone; the Shadows had followed him there and possessed his quilt. This sent him to a world of nightmares, where the Shadows set up nightmares for Ned to be tortured with. The Shadows only ever appear in the game, making this their only known appearance.

DESIGN

The design of all five Shadows is simplistic. All they are are purplish (transparent and black in cutscenes) monsters with varying amounts of green eyes. Each Shadow does have distinguishing features to help tell them apart. The Medical Shadow has fingers that resemble needles and one big gree eye. The Bathroom Shadow looks slug-like and also has one green eye. The Attic, Basement and Beyond Shadow has two heads, both with antennae and two eyes, both of which are in different places. The School Shadow is bulky, has hair-like antennae and has small green eyes. And finally, the Graveyard Shadow has the most menacing appearance, sporting a devil tail, devil horns, bat wings and, most fittingly, a sickle. Each of their appearances greatly reflect the tone of each stage Ned goes to, just as the emblem representing each nightmare shows what kind of nightmare is waiting for Ned.

PERSONALITY

Each Shadow can be rather bland on the surface. More often than not, they'll just trying to convince you to enter their nightmare. However, they do have various hints to their personalities hidden behind their words, such as the Graveyard Shadow's murderous nature and the Medical Shadow's sadism.

ACTIONS

The simple act of creating nightmare world to torture one kid with is bad enough. To add to their personalities, however, they amp up the fear factor and psychological trauma to eleven for Ned. Here comes the meat of their natures. It isn't what they say or do, exactly, but it has more to do with what they show Ned or make him experience that makes them truly wicked. It also helps determine which Shadow leads the others. The School Shadow wants to humiliate Ned in many different extreme ways. The Attic, Basement and Beyond Shadow wants to spook Ned and play tricks on him, even some more harmful ones for kicks. The Bathroom Shadow, while being violent and equally goofy in his methods, is quite counterproductive, making Ned learn about getting and conquering his fears. The Medical Shadow has sociopathic tendencies and loves to play sadistic games with her young patient. And finally, the Graveyard Shadow is not only to the point, but he hits home by torturing other children in his nightmare, such as a young girl that had been buried in a tomb that is pitch black. He also has zombified versions of Ned's own parents attack him. This makes the Graveyard Shadow worse than the other four, with the Medical Shadow not too far behind.

BACKSTORY

The Shadows don't really have one, so their origins, among other things, are a total mystery.

SYMBOLISM

If there's one thing that Nightmare Ned did right, it's including villains that had just as much symbolism as the nightmares they created. Here is a list of symbolism for each shadow:

The School Shadow and his corresponding nightmare world are themed around the fear of both the school environment and bullying. Alcatraz Elementary, the School Nightmare, is, fittingly enough, an oppressive place. The students are rude, faculty is mean, and the principal is prone to thinking the worst of Ned. Bullies are the best words that describe those who willingly put children through such cruelty, and they have detrimental effects on the victims' mental and physical health. There are even times where bullying leads to either the death of the victims, the bully, or anyone in the surrounding area. Sometimes, the bully may be either oblivious or too stupid to realize that the ramifications of their actions might be dire. Overall, the School Shadow is a tyrant who may not be aware of how cruel he truly is, as his dialogue shows that he is arguably the dumbest Shadow of the lot.

The Bathroom Nightmare takes a turn for the eerily whimsical as mice sing about killing Ned with tubs and electricity. And yet, there's another musical number involving puberty. It's an odd combination, and yet, the Bathroom Shadow was okay with it. On the surface, these two things wouldn't matter much. However, the bathroom serves to hide the true theme for this nightmare: the fear of growing up. Getting older might bring one closer to death, but it also brings confusion, as the transition from child to adult is a tedious and dangerous one. Teenagers experience all sorts of new sensations and situations that it can become overwhelming, Tying in with the bathtubs and electric beavers, the pains of getting older might be too much for people to handle, effectively leading to a detrimental outcome. In terms of what the Bathroom Shadow is doing, it's self-destructive. He's technically helping the very person he seeks to torment, but seems to be enjoying his work a lot. Ultimately, the philosophical yet foolish Bathroom Shadow is a comedic idiot and yet is quite the genius in his own right.

The Attic, Basement and Beyond Nightmare is an odd place themed around two things: the fear of the unknown and the fear of being forgotten. The characters embody the former, as they are either mostly hidden from view or they are too bizarre to comprehend. The environment, ranging from an attic, a basement, and even a small, lonely forest, embody the latter, as they are either places where old things get stored (much like graves in a graveyard) or, in the case of the forest, isolated locations where one can get lost. The ABB Shadow, by extension, can best be described as an enigma who wants to mess with Ned by making him feel alone.

The Medical Shadow gets right to the point. She wants to sadistically torture Ned in disgusting ways, and she'll enjoy every second of it. Such is the nature of the Medical Nightmare, where Ned's organs can be stolen from him and used as trophies in a twisted game and where Ned must traverse a rotting mouth before a mad dentist can send him to the quilt. Needless to say, the fear of poor health plays a key role here, especially since death and decay are often present at hospitals.

Does anyone notice a recurring theme, something that is connected to all four Shadows discussed in this section? There is a theme, and that is that each fear either helps lead to or serves as a metaphor for death. This, of course, leads into.........the Graveyard Shadow and the Graveyard Nightmare. It is implied that the Graveyard Shadow is the leader due to his placement on the quilt, being in front of the head of the bed. There is also the straightforward nature of the Graveyard Nightmare. Like death itself, it's best to embrace it if no options to save oneself come up. Also, there are a few trick-or-treaters and other Halloween-related people and things in the graveyard, seemingly representing a need to sugarcoat death so that it isn't as scary as it seems. The cruel reality is that death comes for us all, and the denizens, no matter how ugly or adorable they may be, are subjected to it. The Graveyard Shadow reflects this by setting his own creations up to be tortured and killed, like the aforementioned girl or the little boy that was eaten by the demon. However, although the Shadow and his nightmare are primal in nature, Ned has his own personal demons to put down. Thus, the Graveyard Shadow and the Graveyard Nightmare get as personal as possible, sending Ned to fight his zombie parents and toying with the fear and sorrow of losing loved ones. Taking all of this into account, the Graveyard Nightmare is the most evil place in Ned's nightmare world, and the Graveyard Shadow is a complete monster, hurting all who can be hurt while remaining a deeply personal antagonist to Ned at the same time.

SUMMARY

Overall, the Shadows represent the darkest fears of those they haunt, the person getting haunted being Ned Needlemeyer. They love using a wide range of methods to torture Ned with, and they are most certainly not afraid to get personal. Led by the Graveyard Shadow, they are a force to be reckoned with. Well, so long as you're asleep, of course.

deviantID

NeonBlobfish
The One You Least Expect
United States
This journal concerns a heavily debated topic in the Digimon fandom. It's one that has haunted it for years, especially since we only ever saw one of them in the anime, and that was through strange circumstances. Who and what are the Mega levels of Gomamon and Salamon? To finally settle the debate, I will talking in detail about why the Mega levels are the way they are. Granted, this feels like I'm beating a dead horse, given that the second Digimon Adventure tri movie, Determination, and the newly-released Digivices answers some of these questions, but that's beside the point. And, considering this, let's also look at why one form is preferred over the other one by Namco Bandai and Toei.

GOMAMON: PLESIOMON VS. VIKEMON

Let's start with the one that's been the most confusing. Admittedly, Gomamon can become both, but this is Joe Kido's Gomamon, not just any old Gomamon. Here are the details of both:

PLESIOMON: Plesiomon is based on two things: the Loch Ness Monster, a Scottish cryptid that resides in Loch Ness, and the plesiosaur, an aquatic reptile known for its long neck and carnivorous appetite. If one looked at Plesiomon, one can already see connections with Gomamon. There are both aesthetic and geographic connections. Aesthetically, Gomamon and Plesiomon have a lot in common. Both are primarily colored white, both have reddish-orange hair on parts of their bodies, and both have bluish-purple stripes. Plesiomon fits the bill as a Warp-Digivolution perfectly in that regard. Geographically, seals either live or once lived in the same location as Nessie (or at the very least, lived in the same country). In particular, they also lived in Ireland, creating the selkie myth, which is a topic for another journal. Going back to the topic of aesthetics, Plesiomon is much like MetalGarurumon and WarGreymon; they reference the Rookie level they came from in some manner. For instance, MetalGarurumon has Gabumon's stomach pattern, and WarGreymon's armor is colored similarly to Agumon. Also, there was a game released awhile back that had Plesiomon as Gomamon's Mega level, but more on that later.

VIKEMON: Vikemon is based on, well, vikings. More specifically, Vikemon is based on berserkers, wild warriors known for their brutality that would wear the skin of animals, like wolves and bears, which is where they get their name from (serk means skin). Originally conceived as a Mega level for Shakkoumon, Armadillomon's Ultimate level, Vikemon managed to be seen as a Mega level for Gomamon sometime after the viking Digimon's conception. As one may have guessed, there are aesthetic similarities to Gomamon here. However, there were also similarities to Ikkakumon and Zudomon as well. In that regard, Vikemon is much like Phoenixmon and Seraphimon; they reference every previous form before that one. Examples would be how Seraphimon, like Patamon, has wings on his head and, like Angemon and MagnaAngemon, is an angel, or how Phoenixmon, like Garudamon, Birdramon and Biyomon, has a plated head, an emphasis on fire, and a ring-like object on their legs respectively. In this regard, Vikemon has blunt weapons, referencing Zudomon, an Ikkakumon-like face and, by extension, an emphasis on seals and seal-like animals, referencing Gomamon. The mammalian traits are never lost and appearance-wise, the forms flow into each other in an almost natural way. Geographically, Vikings were dispersed over a wide area, as they were primarily militant sailors. They found themselves all over Europe and some parts of North America, like Greenland, which was named to trick people into avoiding the more hospitable Iceland. And yes, they even invaded Scotland.

AND THE WINNER IS...

VIKEMON

While Plesiomon looks more like Gomamon aesthetically, Vikemon surpasses Plesiomon in this and every other category. Also, while Plesiomon did appear in games as Gomamon's Mega level, this never happened in the anime or its movies, giving the creators a reason to replace Plesiomon, who only ever appeared in the anime continuity in an obscure video game or two. Because of the obscurity of the product Plesiomon appeared in, the many connections to Gomamon and because of Vikemon's prominence compared to Plesiomon, Vikemon is the obvious winner and the obvious choice for Namco Bandai and Toei to make.

SALAMON: MAGNAANGEMON VS. OPHANIMON

This part isn't so much confusing as it is controversial. Salamon is a Digimon known for its strange Digivolution lines. A dog that turns into three different cat Digimon? Strange. A dog that becomes a white cat and then a female angel? Stranger. A dog that transforms into a cat that becomes an angel that becomes A DRAGON?! That's the strangest, most random concept ever! And yet, Magnadramon is rivaled by Ophanimon in terms of prominence especially in recent years. Now, onto the details:

MAGNADRAMON: Magnadramon is based on Dragon of the South Sea in Chinese legend. As if Salamon's Digivolution line wasn't chaotic enough, all things considered. Aesthetically, Salamon and Gatomon referenced by its equally dog and cat-like face. It's long like a dog's, but all of its minor details make it look more feline. And, of course, there are the angel wings that are associated with Angewomon. However, to make sense of this Digivolution, we need to look at Salamon as a character. She is very chaotic at first, unsure of what side she feels that she is on as she both works for Myotismon and is intrigued by Kari. Eventually, she does truly side with good, but her unsteady alliance with Myotismon is embodied by her Digivolution line. In that regard, Magnadramon is not unlike the product of organized chaos.  Despite holiness being prominent in the Gatomon side of Salamon's Digivolution line, the forms are large random and barely have anything to do with each other, making an orderly yet equally chaotic transition occur.

OPHANIMON: Ophanimon is based on the Ophanim, also called Wheels and Thrones in the Christian angelic heirarchy. The name Ophanim is actually of Islamic origin, funnily enough. In any case, the random transitions stop with Ophanimon, as the angel part of the Digivolution line takes center stage. Ophanimon subtly references Gatomon and Salamon, much references Angewomon much more. In the case Salamon, the Digimon is at a crossroads. With Ophanimon in mind, Salamon will go in these directions:

Salamon, Gatomon, Angewomon, Ophanimon (Good)

Salamon, Mikemon, Beastmon, Minervamon (Neutral)

Salamon, BlackGatomon, LadyDevimon, Lilithmon (Evil)

All of Salamon's forms are chaotic, but then settle into a legendary being of some kind. This creates something orderly for Salamon's Digivolution line to follow, something that Magnadramon has going against it.

AND THE WINNER IS...

MAGNADRAMON

Magnadramon fits better with Kari's Salamon because of her overall character's history. The randomness just fits in better than the more orderly Ophanimon. Also, there is the third Digimon movie, where Gatomon Warp-Digivolves to Magnadramon. However, Ophanimon seemingly replaced Magnadramon in Digimon Adventure PSP. This doesn't mean much, though, as the anime had more precedence than the game did. Despite this, I feel that the only reason why Magnadramon is still relevant is because of the movie. Had it not been made, then Ophanimon would most likely take center stage. The winner is Magnadramon nonetheless.

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Heart Thank you so much for the watch~! It means a lot to me!Heart 
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hello :D
thanks for the fav,glad to see u like these pics with traitors XD
have a good day
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